The MathML Conference of 2002 brought together the brightest minds and innovators in mathematics and computer science to discuss advancements and applications of MathML in various technologies. From interactive mathematical recognition on Pocket PCs to the incorporation of MathML into e-learning platforms, the conference was abuzz with enthusiasm and pioneering ideas that charted the course for future integration of MathML into our daily digital experiences.
Saturday Talks
8:30 - 10:00 a.m. Talks
8:30 - 8:45 Welcome
The conference commenced with a warm welcome to all attendees, setting the stage for a weekend of learning and networking.
8:45 - 9:30 Invited Talk
David Carlisle spoke on "MathML on the Web: Using XSLT to Enable Cross-Platform Support for XHTML and MathML in Current Browsers," addressing the challenges and solutions in creating universally accessible mathematical content on the web.
9:30 - 10:00 An Object Model for Dynamic Math
Robert Miner delved into creating dynamic mathematical models using an object-oriented approach, streamlining the way complex equations are rendered and interacted with online.
10:00 - 10:30 a.m. Break
11:00 a.m. - noon Talks
11:00 - 11:25 Bringing MathML Content and Presentation Markup to the Web with the IBM MathML Expression Editor
Samuel S. Dooley showcased IBM's MathML Expression Editor, expanding the horizon for content creators to seamlessly integrate MathML into their workflows.
11:30 - 11:55 An Interactive Mathematical Handwriting Recognizer for the Pocket PC
Bo Wan and Stephen Watt presented an innovative handwriting recognition software, paving the way for more intuitive digital mathematical notation.
Noon - 1:30 p.m. Lunch
Saturday Demos
Following informative talks, the conference featured exciting live demonstrations of the latest MathML-compatible software and applications.
7:00 - 9:00 p.m. Demos
Attendees had the hands-on opportunity to experience everything from webMathematica, demonstrating computational services delivered via a web server, to the release of Publicon 1.0 for structured document authoring. These demos offered tangible insights into the practical applications of MathML in a range of digital environments.
Sunday Talks
The conference continued into Sunday with another set of enlightening discussions focused on collaborative curriculum development, academic content acquisition, and the future of MathML in e-learning.
8:30 - 10:00 a.m. Talks
8:30 - 8:55 Connexions: MathML and Collaborative Curriculum Development in Engineering
The team from Connexions highlighted how MathML is revolutionizing curriculum development through collaboration and open-access resources.
9:00 - 9:25 Acquisition of Content: MathML in an Academic Setting
This talk provided valuable insights into how MathML can be effectively applied in academia to streamline learning and research.=
Noon - 1:30 p.m. Lunch
After lunch, the final series of talks rounded out the conference with a focus on implementations of MathML in various mathematical softwares, providing a glimpse into the depth of MathML's versatility and how it transforms the mathematical content online.
Connecting MathML with the Travel Industry
As we wrapped up the MathML Conference of 2002, we looked beyond the world of academics and technology to the potential for MathML to innovate industries one may not immediately consider, such as travel. With MathML, travel sites could enhance their user experience by visually representing complex pricing algorithms or calculating time-zone differences, bringing a new level of interactivity and clarity to travelers around the globe. This innovative use of MathML typifies the forward-thinking spirit of the conference, always looking to solve real-world problems with sophisticated mathematical solutions.
Los Angeles
Miami Beach
San Diego
- Stay Classy Hostel
- Hi San Diego Downtown
- Podshare San Diego
- California Dreams Hostel San Diego Usa
- Beach Bungalow San Diego